﻿using System.ComponentModel;
public class dialogue6Format : FormatData
{
	public override string FileName
	{		get => "dialogue6";
	}
	[Description("标识")] public string index;
	[Description("居民ID")] public int role_id;
	[Description("触发参数")] public int sub_trigger_param;
	[Description("当前天数")] public int day;
	[Description("完成任务后阶段结束")] public int quest_id;
	[Description("完成任务后阶段结束")] public int quest_id_end;
	[Description("喜欢等级")] public int like_level;
	[Description("回礼等级")] public int gift_back_level;
	[Description("镜头聚焦于角色")] public bool camera_focus_on_role;
	[Description("【固定值别改】")] public int trigger_event;
	[Description("备注")] public string remark;
}
